Motorola ATRIX vs. Sony Ericsson Xperia PLAY: A 2011 Android Throwdown

In 2011, Motorola and Sony Ericsson attempted to redefine the smartphone experience. The Motorola ATRIX, with its powerful Nvidia Tegra 2 processor and innovative laptop dock, aimed for desktop replacement. Simultaneously, the Sony Ericsson Xperia PLAY, uniquely featuring integrated gaming controls, targeted mobile gamers. This comparison revisits these ambitious devices, analyzing their strengths and weaknesses in a modern context.
Phones Images

🏆 Quick Verdict

For the average user seeking a functional piece of Android history, the Motorola ATRIX emerges as the slightly better choice. Its Tegra 2 chipset provides a more versatile performance profile, handling general tasks and some gaming with greater ease than the Xperia PLAY’s Snapdragon S2. However, the Xperia PLAY remains a niche champion for dedicated mobile gaming.

PHONES
Phone Names Motorola ATRIX Sony Ericsson Xperia PLAY
Network
2G bandsGSM 850 / 900 / 1800 / 1900GSM 850 / 900 / 1800 / 1900
3G bandsHSDPA 850 / 900 / 1900 / 2100HSDPA 900 / 2100
4G bands-2, 4, 5, 7, 12, 38, 66, 71
SpeedHSPA 14.4/2 MbpsHSPA 7.2/5.76 Mbps
TechnologyGSM / HSPAGSM / HSPA
 -HSDPA 850 / 1900 / 2100 / 800
Launch
Announced2011, January. Released 2011, April2011, February. Released 2011, March
StatusDiscontinuedDiscontinued
Body
Dimensions117.8 x 63.5 x 11 mm (4.64 x 2.5 x 0.43 in)119 x 62 x 16 mm (4.69 x 2.44 x 0.63 in)
SIMMini-SIMMini-SIM
Weight135 g (4.76 oz)175 g (6.17 oz)
Display
ProtectionCorning Gorilla Glass-
Resolution540 x 960 pixels, 16:9 ratio (~275 ppi density)480 x 854 pixels, 16:9 ratio (~245 ppi density)
Size4.0 inches, 44.1 cm2 (~59.0% screen-to-body ratio)4.0 inches, 44.1 cm2 (~59.8% screen-to-body ratio)
TypeTFTLED-backlit LCD,
 Touch sensitive controls MOTOBLUR UI with Live WidgetsTouch-sensitive gaming controls PSP like gaming buttons Timescape UI
Platform
CPUDual-core 1.0 GHz Cortex-A91.0 GHz Scorpion
ChipsetNvidia Tegra 2 AP20HQualcomm MSM8255 Snapdragon S2
GPUULP GeForceAdreno 205
OSAndroid 2.2 (Froyo), upgradable to 2.3 (Gingerbread)Android 2.3.4 (Gingerbread)
Memory
Card slotmicroSDHC (dedicated slot)microSDHC (dedicated slot), 8 GB included
Internal16GB 1GB RAM400MB 512MB RAM
Main Camera
FeaturesLED flashLED flash
Single5 MP, AF5 MP, AF
Video720p@30fps, 1080p (via SW update)720p
Selfie camera
Features-LED flash
SingleVGAVGA
Sound
3.5mm jack YesYes
35mm jackYesYes
Loudspeaker YesYes, with stereo speakers
Comms
Bluetooth2.1, A2DP, EDR2.1, A2DP, EDR
NFC-No
PositioningGPS, A-GPSGPS, A-GPS, GLONASS
RadioNoNo
USBmicroUSB 2.0microUSB 2.0, OTG
WLANWi-Fi 802.11 a/b/g/n, dual-band, DLNA, hotspotWi-Fi 802.11 b/g/n, DLNA, hotspot
Features
BrowserHTML, Adobe FlashWAP 2.0/xHTML, HTML5, Adobe Flash
SensorsFingerprint (rear-mounted), accelerometer, proximity, compassAccelerometer, proximity, compass
 HDMI port MP3/WAV/WMA/eAAC+ player MP4/H.264/WMV/Xvid/DivX player Photo viewer/editor Organizer Document editor Voice memo/dial/commands Predictive text inputDedicated game store MP4/H.264/WMV player MP3/eAAC+/WMA/WAV player Organizer Document viewer/editor Voice memo/dial/commands Predictive text input (Swype)
Battery
Charging-10W wired
Music play-Up to 31 h
Stand-byUp to 400 h (2G) / Up to 350 h (3G)Up to 425 h (2G) / Up to 413 h (3G)
Talk timeUp to 8 h 50 min (2G) / Up to 9 h (3G)Up to 8 h 25 min (2G) / Up to 6 h 25 min (3G)
TypeRemovable Li-Po 1930 mAh batteryRemovable Li-Ion 1500 mAh battery
Misc
ColorsBlackBlack, White, Stealth Blue (for Play 4G), Orange
PriceAbout 170 EURAbout 140 EUR
SAR EU-0.36 W/kg (head)
Tests
Audio quality- Noise -89.6dB / Crosstalk -91.0dB
Camera- Photo
Loudspeaker- Voice 66dB / Noise 62dB / Ring 79dB

Motorola ATRIX

  • More powerful Tegra 2 processor for better overall performance.
  • Potential for desktop-like experience with the laptop dock.
  • Likely better multimedia capabilities due to Nvidia’s GPU focus.

  • Lacks dedicated gaming controls.
  • Battery life may be impacted by the more powerful processor.

Sony Ericsson Xperia PLAY

  • Integrated gaming controls for a console-like experience.
  • Optimized for retro gaming emulation.
  • Potentially better battery life during gaming sessions due to the Snapdragon S2’s efficiency.

  • Less powerful processor compared to the Tegra 2.
  • Compromised display size due to the gamepad.
  • Camera likely a secondary consideration.

Display Comparison

Neither device boasts a standout display by today’s standards. Specifics regarding panel technology (IPS, TFT) and resolution are missing, but both likely featured displays around 480x800. The focus wasn’t on screen quality; it was on functionality. The ATRIX, being slightly larger, may have offered a marginally more immersive experience, but the Xperia PLAY’s display was constrained by the need to accommodate the physical gamepad.

Camera Comparison

Both devices feature a 'Photo' camera, but lack specific details. Given the era, expect resolutions around 5-8 megapixels. The Xperia PLAY’s camera was likely a secondary consideration, overshadowed by its gaming features. The ATRIX, positioned as a more all-around device, may have had slightly better image processing capabilities, but neither camera would compete with modern smartphone cameras. The absence of details like aperture or sensor size makes a precise comparison impossible.

Performance

The core difference lies in the chipsets. The Motorola ATRIX’s Nvidia Tegra 2 AP20H, with its dual-core 1.0 GHz Cortex-A9 CPU, was a significant step up in mobile processing power. Nvidia’s focus on GPU performance meant better graphics rendering, crucial for games and multimedia. The Sony Ericsson Xperia PLAY’s Qualcomm MSM8255 Snapdragon S2, also a dual-core 1.0 GHz processor, was less focused on raw graphical power. While adequate for basic Android tasks, it lagged behind the Tegra 2 in demanding applications. The ATRIX’s architecture allowed for more efficient handling of complex tasks, while the Xperia PLAY prioritized power efficiency to extend battery life during gaming sessions.

Battery Life

Battery capacity details are missing for both devices. However, the Xperia PLAY’s 10W wired charging suggests a slower charging speed compared to what would become standard. The ATRIX, while likely not featuring fast charging, benefited from the Tegra 2’s relatively efficient power management. The Xperia PLAY’s gaming focus likely resulted in faster battery drain during intensive use, requiring more frequent charging.

Buying Guide

Buy the Motorola ATRIX if you need a device capable of multitasking, running demanding applications (for its time), and potentially utilizing its laptop dock for a pseudo-desktop experience. Buy the Sony Ericsson Xperia PLAY if you prioritize dedicated gaming controls and are interested in retro gaming emulation, accepting compromises in overall processing power and camera capabilities.

Frequently Asked Questions

❓ Can the Motorola ATRIX still be used as a daily driver in 2024?
While technically possible, the ATRIX’s age and outdated software make it impractical for most users. App compatibility is a major issue, and security updates are non-existent. It’s best suited for collectors or those interested in retro Android experiences.
❓ Is the Xperia PLAY’s gamepad comfortable for extended gaming sessions?
The Xperia PLAY’s gamepad, while innovative, is relatively small and may not be comfortable for users with larger hands. It’s best suited for shorter gaming sessions or retro games that don’t require complex controls. The button travel is also limited.
❓ Does the ATRIX laptop dock actually provide a usable desktop experience?
The ATRIX laptop dock offered a surprisingly functional desktop experience for its time. It allowed users to connect a monitor, keyboard, and mouse, effectively turning the ATRIX into a basic desktop computer. However, performance was limited by the Tegra 2’s processing power.
❓ What kind of games are best suited for the Xperia PLAY?
The Xperia PLAY excels at retro gaming emulation, particularly PlayStation Portable (PSP) games, given Sony’s heritage. It also handles simpler Android games well. Demanding 3D games will struggle due to the Snapdragon S2’s limited graphical capabilities.